Inanimate Alice: Perpetual Nomads
Stuck on a broken down Autobus and finding herself alone in the middle
of the desert with a rapidly dying phone battery, what’s Alice supposed
Perpetual Nomads is the first Inanimate Alice Episode to be created in Virtual Reality. Stuck on a broken down Autobus and finding herself alone in the middle of the desert with a rapidly dying phone battery, what’s Alice supposed to do?
[Please Note: This version is the standard retail version only – to purchase a Perpetual Nomads Institutional Version for Educational or Collections use, please go here.]
This release includes both the PC and VR bundle – you can access both the VR and PC versions from the main menu after unzipping. The VR version requires a Vive or Rift headset, but not hand controllers, to play. Install instructions are included in the bundle.
Perpetual Nomads is a co-production between Mez Breeze Design (Australia) and Bradfield Narrative Designs (Canada) with investment from the Canada Media Fund and Screen Australia/the Australian Government.
Please note that Perpetual Nomads is not yet available for Mac.
“Perpetual Nomads is brilliant visual storytelling.” – 2018 Opening Up Digital Fiction Writing Competition Judging Panel.
“Perpetual Nomads explores loneliness, paranoia, and privacy in the digital age. Using virtual reality, Perpetual Nomads innovates how narratives can look. Featuring engaging character work from sketchy online personas to too-friendly corporations, Mez Breeze opens up possibilities for storytelling through digital mediums.” – 2020 Woollahra Digital Literary Award Fiction Judge Stephen Pham.
“Perpetual Nomads offers a unique storytelling experience, not only as a learning tool to teach children about the use of video games to convey narrative, but also as a narrative itself.” – Adryn Hughes, Wonderbox Publishing.
“Really great environment and style.” – Rated 8 out of 10, SIGGRAPH 2018 Review.
“Perpetual Nomads is an immersive and visually impressive short story that contains great potential for discussions on technology and human behavior.” – Elliot Hu-Au, “Virtual Reality in Education”.
“The whole experience made me want to return and investigate more and work out who was a force for evil or good. Just like an episode of Spooks.” – VR Educator and Author Erica Southgate.
+ May 2020: Perpetual Nomads won the 2020 Woollahra Digital Literary Award’s inaugural Readers’ Choice Prize.
+ September 2019: Perpetual Nomads was shortlisted for the Public Library Prize for Electronic Literature.
+ August 2018: Perpetual Nomads received an Honourable Mention in the Opening Up Digital Fiction Writing Competition.
+ October 2017: the Beta version of Perpetual Nomads made the finals of the QUT Digital Literature Award in the 2017 Queensland Literary Awards.
+ July 2017: the Beta version of Perpetual Nomads received an Honorable Mention in the Turn On Literature Prize.
+ May 2017: the Beta version of Perpetual Nomads was shortlisted in the Opening Up Digital Fiction Writing Competition.
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